Combat creates the moment. Characters, alliances, discoveries, and consequences make the moment matter.
FEATURES02—06WAYS TO PLAY
01
FIGHT WITH INTENT
Fallen Order combat
Footwork, timing, and positioning decide a fight. Single, dual, and staff sabers each move differently, while Force powers and directed saber throws open up your own approach.
↗Saber throws you can steer
↗Distinct single, dual, and staff combat
↗Animation and sound on every power
↗Builds with room to experiment
JVS X // FEATURE 01
02
MAKE SOMEONE MEMORABLE
A character worth keeping
Pick a species, shape a face, choose a path, and keep growing the same person. Your equipment, relationships, titles, injuries, and history follow that character.
↗Several characters on one account
↗SWTOR-inspired species and clothing
↗Inventory and progress that persist
↗A history other players can recognize
JVS X // FEATURE 02
03
THERE IS ALWAYS SOMETHING HAPPENING
A galaxy in motion
Wars create front lines, bounties create enemies, and expeditions pull people into dangerous places. Quiet nights still have training, trade, crafting, and work to do.
↗Jedi, Sith, and independent paths
↗Hand-built PvE and NextBot encounters
↗A player-driven economy
↗Orders, parties, mentors, and trials
JVS X // FEATURE 03
04
BUILD IT PIECE BY PIECE
DarkSaber 2
Find or earn the components, then assemble a saber that fits your character. The hilt, crystal, sound, blade, effects, and combat setup all come together in one weapon.
↗Full modular hilt building
↗Rare parts worth hunting for
↗Single, dual, and staff builds
↗Saved character loadouts
JVS X // FEATURE 04
05
FIND YOUR PLACE
Faction life and legacy
Take apprentices, rise through faction ranks, record trials, form guilds and Orders, and build a reputation other characters recognize.
↗Mentor and underling chains
↗Faction rosters and trials
↗Player guilds and social tools
↗Staff-backed character records
JVS X // FEATURE 05
06
CLAIM THE GALAXY
War, exploration, and PvE
Fight over strategic objectives, recover kyber, hunt bounties, escort cargo, explore hidden archives, and face authored NPC and NextBot encounters.
↗Territory and reinforcement systems
↗World events and mission chains
↗Bounties, convoys, and rescues
↗Configurable vehicle storefront
JVS X // FEATURE 06
07EVERYTHING INCLUDED
MORE TO DO
The full experience, at a glance.
Every layer connects back to the same persistent character and community.
01
Character & progression
Species, gender, appearance, and persistent characters
Fallen Order-inspired progression and combat growth
Force power trees with discoverable unlocks
Titles, reputation, injuries, and character history
Daily and weekly objectives
02
Combat & equipment
Single, dual, and staff saber combat
Directed saber throws and animated Force powers
DarkSaber 2 modular saber construction
Collectible parts, sounds, trails, crystals, and effects
Persistent inventory, wardrobe, and loadouts
03
Galaxy activities
Faction war and territory objectives
Missions, training, rescues, cargo, and world events
Authored NPC and NextBot encounters
Kyber recovery, hidden locations, and exploration
Bounties, duels, seasons, and tournaments
04
Community & roleplay
Faction ranks, promotions, permissions, and trials
Master and apprentice lineage
Guilds, parties, radio, and faction rosters
Player-run custom Orders
Door ownership for claimed spaces
05
Economy & world
Credits, secure trading, crafting, and vendors
Work orders, black market, cargo, and exchange systems